As recommendation systems become increasingly standard for online platforms, simulations provide an avenue for understanding the impacts of these systems on individuals and society. When constructing a recommendation system simulation, there are two key challenges: first, defining a model for users selecting or engaging with recommended items and second, defining a mechanism for users encountering items that are not recommended to the user directly by the platform, such as by a friend sharing specific content. This paper will delve into both of these challenges, reviewing simulation assumptions from existing research and proposing alternative assumptions. We also include a broader discussion of the limitations of simulations and outline of open questions in this area.
翻译:随着建议系统日益成为在线平台的标准,模拟为理解这些系统对个人和社会的影响提供了一个途径。在构建建议系统模拟时,有两个主要挑战:第一,确定用户选择或参与建议项目的模式;第二,确定用户遇到平台不直接推荐给用户的项目的机制,例如朋友分享具体内容;本文件将探讨这两个挑战,审查现有研究的模拟假设并提出替代假设。我们还包括更广泛的讨论模拟的局限性和该领域开放问题的概要。