Sports analytics has captured increasing attention since analysis of the various data enables insights for training strategies, player evaluation, etc. In this paper, we focus on predicting what types of returning strokes will be made, and where players will move to based on previous strokes. As this problem has not been addressed to date, movement forecasting can be tackled through sequence-based and graph-based models by formulating as a sequence prediction task. However, existing sequence-based models neglect the effects of interactions between players, and graph-based models still suffer from multifaceted perspectives on the next movement. Moreover, there is no existing work on representing strategic relations among players' shot types and movements. To address these challenges, we first introduce the procedure of the Player Movements (PM) graph to exploit the structural movements of players with strategic relations. Based on the PM graph, we propose a novel Dynamic Graphs and Hierarchical Fusion for Movement Forecasting model (DyMF) with interaction style extractors to capture the mutual interactions of players themselves and between both players within a rally, and dynamic players' tactics across time. In addition, hierarchical fusion modules are designed to incorporate the style influence of both players and rally interactions. Extensive experiments show that our model empirically outperforms both sequence- and graph-based methods and demonstrate the practical usage of movement forecasting.
翻译:由于对各种数据的分析使得对培训战略、玩家评价等的洞察力有了洞察力,体育分析已日益受到关注。在本文件中,我们侧重于预测将出现何种类型的回击中风,以及球员将根据以往的中风向移动。由于这一问题至今尚未解决,因此可以通过基于序列和图形的模型,将运动预测作为一种序列预测任务来进行。然而,现有的基于序列的模型忽视了球员之间相互作用的影响,而基于图表的模型仍然受到关于下一个运动的多方面观点的影响。此外,目前没有关于代表球员射击类型和运动之间战略关系的工作。为了应对这些挑战,我们首先采用了玩家运动图的程序,以利用具有战略关系的球员的结构运动。根据PM图,我们建议为运动预测模型(DyMF)提出一个新的动态图表和高射电解变模型(DyMF),用互动风格提取器来捕捉球员本身和两个球员之间在一次运动中的相互作用,以及动态球员的战术。此外,分级融合模块模块的设计将包含游戏机式影响,既包括了我们实际的预测动作,也展示了我们实际的动作的顺序。