This paper presents a novel approach to analyze human decision-making that involves comparing the behavior of professional chess players relative to a computational benchmark of cognitively bounded rationality. This benchmark is constructed using algorithms of modern chess engines and allows investigating behavior at the level of individual move-by-move observations, thus representing a natural benchmark for computationally bounded optimization. The analysis delivers novel insights by isolating deviations from this benchmark of bounded rationality as well as their causes and consequences for performance. The findings document the existence of several distinct dimensions of behavioral deviations, which are related to asymmetric positional evaluation in terms of losses and gains, time pressure, fatigue, and complexity. The results also document that deviations from the benchmark do not necessarily entail worse performance. Faster decisions are associated with more frequent deviations from the benchmark, yet they are also associated with better performance. The findings are consistent with an important influence of intuition and experience, thereby shedding new light on the recent debate about computational rationality in cognitive processes.
翻译:本文提出了分析人类决策的新颖方法,它涉及比较职业象棋选手的行为与认知界限合理性计算基准之间的关系。这一基准是使用现代象棋引擎的算法构建的,并允许在个人移动观察一级调查行为,从而代表了计算界限优化的自然基准。分析通过分离这一界限界线合理性基准的偏差及其原因和业绩后果提供了新的见解。研究结果记录了行为偏差的若干不同层面的存在,这与损益、时间压力、疲劳和复杂性方面的不对称定位评估有关。结果还表明,偏离基准并不一定意味着更差的业绩。更快的决定与更频繁的偏离基准有关,但它们也与更好的业绩有关。这些结论与直觉和经验的重要影响是一致的,从而对最近关于认知过程的计算合理性的辩论产生了新的启发。