Grabbing virtual objects is one of the essential tasks for Augmented, Virtual, and Mixed Reality applications. Modern applications usually use a simple pinch gesture for grabbing and moving objects. However, picking up objects by pinching has disadvantages. It can be an unnatural gesture to pick up objects and prevents the implementation of other gestures which would be performed with thumb and index. Therefore it is not the optimal choice for many applications. In this work, different implementations for grabbing and placing virtual objects are proposed and compared. Performance and accuracy of the proposed techniques are measured and compared.
翻译:抓取虚拟对象是增强、 虚拟和混合现实应用的基本任务之一。 现代应用通常使用简单的捏动手势来抓取和移动对象。 但是, 抓取物件来抓取物体有其缺点。 抓取物体并阻止用拇指和索引执行其他手势可能是非自然的手势。 因此, 它不是许多应用程序的最佳选择。 在此工作中, 提出并比较了抓取和放置虚拟对象的不同操作方法。 测量并比较了拟议技术的性能和准确性。