We propose a framework that extends Blender to exploit Structure from Motion (SfM) and Multi-View Stereo (MVS) techniques for image-based modeling tasks such as sculpting or camera and motion tracking. Applying SfM allows us to determine camera motions without manually defining feature tracks or calibrating the cameras used to capture the image data. With MVS we are able to automatically compute dense scene models, which is not feasible with the built-in tools of Blender. Currently, our framework supports several state-of-the-art SfM and MVS pipelines. The modular system design enables us to integrate further approaches without additional effort. The framework is publicly available as an open source software package.
翻译:我们提出一个框架,将Blender扩展至利用来自运动的结构(SfM)和多视图立体(MVS)技术进行基于图像的建模任务,如雕塑或照相机和运动跟踪。应用SfM让我们在不人工定义功能轨迹或校准用于捕获图像数据的相机的情况下,就可以确定相机动作。有了MVS,我们就可以自动计算密度大的场景模型,这与Blender的内置工具是不可行的。目前,我们的框架支持一些最新的SfM和MVS管道。模块化系统的设计使我们能够在不做额外努力的情况下整合进一步的方法。框架作为开放源软件包公开提供。