Motion modelling with block-based architecture has been widely used in video coding where a frame is divided into fixed-sized blocks that are motion compensated independently. This often leads to coding inefficiency as fixed-sized blocks hardly align with the object boundaries. Although hierarchical block-partitioning has been introduced to address this, the increased number of motion vectors limits the benefit. Recently, approximate segmentation of images with cuboidal partitioning has gained popularity. Not only are the variable-sized rectangular segments (cuboids) readily amenable to block-based image/video coding techniques, but they are also capable of aligning well with the object boundaries. This is because cuboidal partitioning is based on a homogeneity constraint, minimising the sum of squared errors (SSE). In this paper, we have investigated the potential of cuboids in motion modelling against the fixed-sized blocks used in scalable video coding. Specifically, we have constructed motion-compensated current frame using the cuboidal partitioning information of the anchor frame in a group-of-picture (GOP). The predicted current frame has then been used as the base layer while encoding the current frame as an enhancement layer using the scalable HEVC encoder. Experimental results confirm 6.71%-10.90% bitrate savings on 4K video sequences.
翻译:在视频编码中广泛使用以块为基础的结构模型模型,将一个框架分为固定尺寸的块块,这些块块块可以独立地调整。这往往导致低效编码,因为固定尺寸的块块很难与物体边界一致。虽然引入了等级级块分割,但运动矢量的增加限制了这一益处。最近,以缩略图分割法对图像进行近似分割的做法越来越受欢迎。不仅可变大小的长方形段(cubbids)易于采用基于块的图像/视频编码技术,而且它们也能够与对象边界保持良好一致。这是因为,由于粘合式块块的分隔以同质性限制为基础,使平方差之和最小化。在本文中,我们调查了与可缩放视频编码中使用的固定尺寸块块块进行移动模拟的可能性。具体地说,我们利用一组图像锚定框架(GOP)的粘合式图像/视频编码信息构建了当前框架。预测的当前框架基于同质性限制,将平方差之和平方差之比值组合(S-90),然后用S-C的递化了Beal-C结果,将S-cal-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx。