We investigate a novel approach to resilient distributed optimization with quadratic costs in a Networked Control System prone to exogenous attacks that make agents misbehave. In contrast with commonly adopted filtering strategies, we draw inspiration from a game-theoretic formulation of the consensus problem and argue that adding competition to the mix can improve resilience in the presence of malicious agents. Our intuition is corroborated by analytical and numerical results showing that (i) our strategy reveals a nontrivial performance trade-off between full collaboration and full competition, and (ii) such competitionbased approach can outperform state-of-the-art algorithms based on Mean Subsequence Reduced. Finally, we study impact of communication topology and connectivity on performance, pointing out insights to robust network design.
翻译:我们调查了一种新颖的方法,在网络化控制系统中采用弹性分配优化方法,以二次成本进行弹性分配优化,这种系统容易引起外部攻击,使代理人行为不当。 与通常采用的过滤战略相反,我们从对共识问题的游戏理论设计中得到启发,并主张在混合中增加竞争可以在恶意代理人面前提高复原力。 我们的直觉得到分析和数字结果的证实,表明(一) 我们的战略揭示了全面合作与充分竞争之间的非三重性性平衡,以及(二) 这种基于竞争的方法可以超越基于平均子序列减少的先进算法。 最后,我们研究了通信结构学和连通性对绩效的影响,指出了强有力的网络设计的洞察力。