Whole-body movements enhance the presence and enjoyment of Virtual Reality (VR) experiences. However, using large gestures is often uncomfortable and impossible in confined spaces (e.g., public transport). We introduce FingerMapper, mapping small-scale finger motions onto virtual arms and hands to enable whole-body virtual movements in VR. In a first target selection study (n=13) comparing FingerMapper to hand tracking and ray-casting, we found that FingerMapper can significantly reduce physical motions and fatigue while having a similar degree of precision. In a consecutive study (n=13), we compared FingerMapper to hand tracking inside a confined space (the front passenger seat of a car). The results showed participants had significantly higher perceived safety and fewer collisions with FingerMapper while preserving a similar degree of presence and enjoyment as hand tracking. Finally, we present three example applications demonstrating how FingerMapper could be applied for locomotion and interaction for VR in confined spaces.
翻译:整个身体运动提高了虚拟现实(VR)的存在和享受。然而,在封闭的空间(例如公共交通),使用大型手势往往不自在,而且不可能。我们引入了FingerMapper,对虚拟手臂和手上的小手指动作进行绘图,使虚拟手臂和手能够进行全体虚拟动作。在第一个目标选择研究(n=13)中,将FingMapper比作手跟踪和光谱,我们发现FingMapper可以大大减少身体动作和疲劳,同时具有类似程度的精确度。在连续的研究(n=13)中,我们将FingMapper比作在封闭的空间(汽车的前座乘客座)的手追踪。结果显示,参与者认为安全性要高得多,与FingMapper的碰撞要少得多,同时保持类似程度的存在和享受与手追踪。最后,我们举了三个例子,说明FingMapper如何能够在封闭的空间应用VR的移动和互动。