In this study, a novel eye tracking system using a visual camera is developed to extract human's gaze, and it can be used in modern game machines to bring new and innovative interactive experience to players. Central to the components of the system, is a robust iris-center and eye-corner detection algorithm basing on it the gaze is continuously and adaptively extracted. Evaluation tests were applied to nine people to evaluate the accuracy of the system and the results were 2.50 degrees (view angle) in horizontal direction and 3.07 degrees in vertical direction.
翻译:在这一研究中,开发了一个使用视觉相机的新颖的眼睛跟踪系统,以吸引人类的视线,并可用于现代游戏机,为玩家带来新的和创新的互动经验。对于该系统的各个组成部分来说,该系统的核心是强有力的虹膜中枢和眼角探测算法,以其为基准的视线是持续和适应性的提取。对9人进行了评价测试,以评价系统的准确性,结果水平方向为2.50度(视野角),垂直方向为3.07度。