The use of maker community tools and IoT technologies inside classrooms is spreading in an increasing number of education and science fields. GAIA is a European research project focused on achieving behavior change for sustainability and energy awareness in schools. In this work, we report on how a large IoT deployment in a number of educational buildings and real-world data from this infrastructure, are utilized to support a "maker" lab kit activity inside the classroom, together with a serious game. We also provide some insights to the integration of these activities in the school curriculum, along with a discussion on our feedback so far from a series of workshop activities in a number of schools. Our initial results show strong acceptance by the school community.
翻译:在越来越多的教育和科学领域,教室内使用制造者社区工具和IOT技术的现象正在扩大。GAIA是一个欧洲研究项目,其重点是为学校的可持续性和能源意识实现行为改变。在这项工作中,我们报告如何将大量IOT应用于一些教育建筑和来自这一基础设施的现实世界数据,以支持课堂内的“制造者”实验室工具包活动,以及一场严肃的游戏。我们还提供一些关于将这些活动纳入学校课程的见解,同时讨论我们迄今从一些学校的一系列讲习班活动中得到的反馈。我们的初步结果显示学校界强烈接受这些活动。