Learning to detect, characterize and accommodate novelties is a challenge that agents operating in open-world domains need to address to be able to guarantee satisfactory task performance. Certain novelties (e.g., changes in environment dynamics) can interfere with the performance or prevent agents from accomplishing task goals altogether. In this paper, we introduce general methods and architectural mechanisms for detecting and characterizing different types of novelties, and for building an appropriate adaptive model to accommodate them utilizing logical representations and reasoning methods. We demonstrate the effectiveness of the proposed methods in evaluations performed by a third party in the adversarial multi-agent board game Monopoly. The results show high novelty detection and accommodation rates across a variety of novelty types, including changes to the rules of the game, as well as changes to the agent's action capabilities.
翻译:在开放世界范围内开展业务的代理人为了能够保证令人满意的工作业绩而需要解决一项挑战,即学会探测、定性和适应新事物,这是他们需要解决的一项挑战,某些新事物(例如环境动态的变化)可以干扰业绩,或阻止代理人完全实现任务目标。在本文件中,我们采用一般方法和建筑机制来探测和描述不同类型的新事物,并利用逻辑表现和推理方法建立适当的适应模式以适应它们。我们展示了在对抗性多试剂游戏中由第三方进行的评价中拟议方法的有效性。结果显示,在各种新事物类型中,新颖的发现和容纳率很高,包括改变游戏规则,以及改变代理人的行动能力。</s>