We answer an open complexity question by Hofman, Lasota, Mayr, Totzke (LMCS 2016) [HLMT16] for simulation preorder of succinct one-counter nets (i.e., one-counter automata with no zero tests where counter increments and decrements are integers written in binary), by showing that all relations between bisimulation equivalence and simulation preorder are EXPSPACE-hard for these nets. We describe a reduction from reachability games whose EXPSPACE-completeness in the case of succinct one-counter nets was shown by Hunter [RP 2015], by using other results. We also provide a direct self-contained EXPSPACE-completeness proof for a special case of such reachability games, namely for a modification of countdown games that were shown EXPTIME-complete by Jurdzinski, Sproston, Laroussinie [LMCS 2008]; in our modification the initial counter value is not given but is freely chosen by the first player. We also present a new simplified proof of the belt theorem that gives a simple graphic presentation of simulation preorder on one-counter nets and leads to a polynomial-space algorithm; it is an alternative to the proof from [HLMT16].
翻译:我们回答Hofman、Lasota、Mayr、Totzke(LMCS 2016)[HLMT16]关于简单单人网模拟预购的公开复杂问题(即单对单自动网,无零测试,反增量和减量为二进制整数的单数自动自动自动网),我们通过显示保值等同和模拟预购之间的所有关系对这些网都是硬的EXPSPACE[LMCS-2008]。我们描述的是,如果亨特(RP 2015)使用其他结果展示了简便单人网的可达性,那么,我们描述的可达性游戏的可达性就会减少。我们还为这种可达性游戏的一个特例提供了直接自成的 EXPSPACE 完整性证明,即对Jurdinski、Sprosston、Lroussian[LMCS-2008]所显示的EXPTIME的倒计数游戏进行修改;我们所作的修改没有给出初始反价值,而是第一个玩家自由选择的。我们还展示了腰带的简化证据,从一个模拟模型前16号,从一个模拟模型到模拟模拟模型。