We study entropy-bounded computational geometry, that is, geometric algorithms whose running times depend on a given measure of the input entropy. Specifically, we introduce a measure that we call range-partition entropy, which unifies and subsumes previous definitions of entropy used for sorting problems and structural entropy used in computational geometry. We provide simple algorithms for several problems, including 2D maxima, 2D and 3D convex hulls, and some visibility problems, and we show that they have running times depending on the range-partition entropy.
翻译:本研究探讨熵有界计算几何,即运行时间依赖于输入熵给定度量的几何算法。具体而言,我们引入了一种称为区间划分熵的度量,该度量统一并涵盖了先前用于排序问题的熵定义以及计算几何中使用的结构熵。我们针对若干问题(包括二维极值点、二维与三维凸包以及部分可见性问题)提出了简洁算法,并证明其运行时间取决于区间划分熵。