Recent advances in interactive segmentation (IS) allow speeding up and simplifying image editing and labeling greatly. The majority of modern IS approaches accept user input in the form of clicks. However, using clicks may require too many user interactions, especially when selecting small objects, minor parts of an object, or a group of objects of the same type. In this paper, we consider such a natural form of user interaction as a loose contour, and introduce a contour-based IS method. We evaluate the proposed method on the standard segmentation benchmarks, our novel UserContours dataset, and its subset UserContours-G containing difficult segmentation cases. Through experiments, we demonstrate that a single contour provides the same accuracy as multiple clicks, thus reducing the required amount of user interactions.
翻译:互动区块(IS)的最新进展可以大大加快和简化图像编辑和标签。 现代的ISA方法大多以点击方式接受用户输入。 但是, 点击可能要求太多用户互动, 特别是在选择小对象、 对象的小部分或同类对象群时。 在本文中, 我们把用户互动的这种自然形式视为松散的轮廓, 并引入了以轮廓为基础的IS方法。 我们评估了标准区块基准的拟议方法、 我们的新版用户conturs 数据集, 及其包含难分解案例的用户conturs- G 子集用户Conturs- G 。 我们通过实验, 证明单方形的轮廓提供了与多击相同的精确度, 从而减少了用户互动所需的量 。