Mobile gaming apps are woven into children's daily lives. Given their ongoing cognitive and emotional development, children are especially vulnerable and depend on designs that safeguard their well-being. When apps feature manipulative interfaces or heavy advertising, they may exert undue influence on young users, contributing to prolonged screen time, disrupted self-regulation, and accidental in-app purchases. In this study, we examined 20 popular, free-to-download children's apps in German-speaking regions to assess the prevalence of deceptive design patterns and advertising. Despite platform policies and EU frameworks like the General Data Protection Regulation and the Digital Services Act, every app contained interface manipulations intended to nudge, confuse, or pressure young users, averaging nearly six distinct deceptive patterns per app. Most also displayed high volumes of non-skippable ads, frequently embedded within core gameplay. These findings indicate a systemic failure of existing safeguards and call for stronger regulation, greater platform accountability, and child-centered design standards.
翻译:移动游戏应用已融入儿童的日常生活。鉴于儿童正处于认知与情感发展的关键阶段,他们尤其脆弱,依赖于保障其健康福祉的设计。当应用采用操纵性界面或密集广告时,可能对年轻用户施加不当影响,导致屏幕使用时间延长、自我调节能力受损以及意外应用内购买。本研究考察了德语区20款流行的免费下载儿童应用,以评估欺骗性设计模式与广告的普遍性。尽管存在平台政策及欧盟《通用数据保护条例》《数字服务法》等监管框架,所有应用均包含旨在引导、迷惑或施压年轻用户的界面操纵手段,平均每款应用存在近六种不同的欺骗性模式。多数应用还展示了大量不可跳过的广告,且常嵌入核心游戏玩法中。这些发现表明现有保护机制存在系统性失效,亟需更强有力的监管、更高的平台问责制以及以儿童为中心的设计标准。