In this position paper, we aim to spark more discussions surrounding the use of empathy as the intended outcome of many studies on immersive virtual reality experiences. As a construct, empathy has many significant flaws that may lead to unintended and negative outcomes, going against our original goal of employing these technologies for the betterment of society. We highlight the possible advantages of designing for rational compassion instead, and propose alternative research directions and outcome measurements for immersive virtual reality that urgently warrant our attention.
翻译:在这份立场文件中,我们的目标是围绕将同情心作为许多关于隐性虚拟现实经验的研究的预期结果进行更多的讨论。 作为一种构思,同情心有许多重大缺陷,可能导致意外和负面的结果,这与我们利用这些技术改善社会的最初目标背道而驰。 我们强调设计理性同情心的可能好处,并提出其他研究方向和结果衡量方法,以适应紧迫需要我们注意的隐性虚拟现实。