This article proposes an adaptation from the model of Bianco for fast-forwarding agents in crowd simulation, which enables us to accurately fast forward agents in time. Besides being able to jump from one position to another, agents are able to stay inside their track, it means, the new position is calculated taking into account the original global path the agent would follow, if not being fast-forwarded. Obstacles and other agents around are also taken into account when calculating the new position. In addition, we included a personality aspect on agents, which affect their behaviors and, also, be taken into account when jumping to a future time and space. We conducted some experiments to validate our model, which shows that it was able to indeed fast forward agents from a position to another, in a coherent time, sticking to a given global path while avoiding collisions. Finally, we present a use case, showing that our method can fit inside a "Fog of War" system.
翻译:本条建议从比安科模型中修改人群模拟中快速推进剂的模型,这使我们能够准确地快速推进物剂。除了能够从一个位置跳到另一个位置之外,代理人还能留在自己的轨道内,这意味着,新位置的计算考虑到了代理人所遵循的原始全球路径,如果不是快速推进的话。计算新位置时也考虑到障碍和其他物剂。此外,我们还包括了物剂的个性方面,这影响到他们的行为,并且在跳跃到未来的时间和空间时也考虑到这些物剂。我们进行了一些实验,以验证我们的模型,表明在连贯的时间里,它确实能够将物剂从一个位置快速推进到另一个位置,在避免碰撞的同时坚持到一个特定的全球路径。最后,我们提出一个使用案例,表明我们的方法可以适用于“战争雾”系统。