One way to improve the relationship between humans and anthropomorphic agents is to have humans empathize with the agents. In this study, we focused on a task between an agent and a human in which the agent makes a mistake. To investigate significant factors for designing a robotic agent that can promote humans empathy, we experimentally examined the hypothesis that agent reaction and color affect human empathy and acceptance of the agent's mistakes. The experiment consisted of a four-condition, three-factor mixed design with agent reaction, agent's body color selection as factors, and pre- and post-task. The results showed that agent reaction and color selection did not affect empathy toward the agent but did allow the agent to make mistakes. It was also shown that empathy for the agent decreased when the agent made a mistake on the task. The results of this study provide a way to control impressions of the robotic virtual agent's behaviors, which are increasingly used in society.
翻译:提高人类与拟人化代理人的关系的一种方式是让人类能够同情代理人。在这项研究中,我们关注了一个代理人和人类之间的任务,其中代理人犯了一个错误。为了研究设计能够促进人类同情的机器人代理人的重要因素,我们实验性地检验了代理人的反应和颜色是否影响人类同情和接受代理人犯错的假设。实验采用了四个条件,三个因素的混合设计,代理人的反应和身体颜色选择作为因素,并且有任务前后的比较。结果显示,代理人的反应和颜色选择并不影响人类对代理人的同情感,但可以允许代理人犯错误。该研究还表明,当代理人在任务中犯错误时,人类的同情会降低。这项研究的结果为控制机器人虚拟代理人的行为印象提供了一种方法,这种印象越来越多地被应用于社会中。