Urban design is a highly visual discipline that requires visualization for informed decision making. However, traditional urban design tools are mostly limited to representations on 2D displays that lack intuitive awareness. The popularity of head-mounted displays (HMDs) promotes a promising alternative with consumer-grade 3D displays. We introduce UrbanVR, an immersive analytics system with effective visualization and interaction techniques, to enable architects to assess designs in a virtual reality (VR) environment. Specifically, UrbanVR incorporates 1) a customized parallel coordinates plot (PCP) design to facilitate quantitative assessment of high-dimensional design metrics, 2) a series of egocentric interactions, including gesture interactions and handle-bar metaphors, to facilitate user interactions, and 3) a viewpoint optimization algorithm to help users explore both the PCP for quantitative analysis, and objects of interest for context awareness. Effectiveness and feasibility of the system are validated through quantitative user studies and qualitative expert feedbacks.
翻译:城市设计是一种高度视觉化的学科,需要可视化才能作出知情决策;然而,传统的城市设计工具大多限于在2D显示上进行缺乏直观认识的展示;头顶显示器(HMDs)的受欢迎性促进了消费者级3D显示器的有希望的替代办法;我们引入了具有有效视觉化和互动技术的隐性分析系统UnalVR,使建筑师能够在虚拟现实环境中评估设计;具体地说,UnbanVR包含1)一个定制的平行坐标图(PCP)设计,以便利对高维度设计指标进行定量评估;2)一系列以自我为中心的互动,包括手势互动和手动栏隐喻,以便利用户互动;3)一种观点优化算法,以帮助用户探索五氯苯酚进行定量分析,以及关注环境的物体。该系统的有效性和可行性通过定量用户研究和定性专家反馈得到验证。