It's well-known that inverse problems are ill-posed and to solve them meaningfully one has to employ regularization methods. Traditionally, the most popular regularization approaches are Variational-type approaches, i.e., penalized/constrained functional minimization. In recent years, the classical regularization approaches have been replaced by the so-called plug-and-play (PnP) algorithms, which copies the proximal gradient minimization processes, such as ADMM or FISTA, but with any general denoiser. However, unlike the traditional proximal gradient methods, the theoretical analysis and convergence results have been insufficient for these PnP-algorithms. Hence, the results from these algorithms, though empirically outstanding, are not well-defined, in the sense of, being a minimizer of a Variational problem. In this paper, we address this question of ``well-definedness", but from a different angle. We explain these algorithms from the viewpoint of a semi-iterative regularization method. In addition, we expand the family of regularized solutions, corresponding to the classical semi-iterative methods, to further generalize the explainability of these algorithms, as well as, enhance the recovery process. We conclude with several numerical results which validate the developed theories and reflect the improvements over the traditional PnP-algorithms, such as ADMM-PnP and FISTA-PnP.
翻译:众所周知, 反面的问题是不正确的, 要有意义地解决这些问题, 就必须采用正规化方法。 传统上, 最受欢迎的正规化方法是变式型方法, 即惩罚/限制功能最小化。 近几年来, 典型的正规化方法被所谓的“ 插子游戏” (PnP) 算法所取代, 该算法抄录了“ 精度梯度最小化” 进程, 如 ADMM 或 FISTA, 但是, 却用任何一般性的脱诺法。 但是, 与传统的近效梯度梯度方法不同, 理论分析和趋同结果对于这些PnP- algoritsm 方法来说是不够的。 因此, 这些算法的结果虽然在经验上是突出的, 但并没有很好地界定。 从这个意义上讲, 我们从一个不同的角度来解释这些算法。 我们从半理论化的正规化方法的角度来解释这些算法。 此外, 我们扩展了正规化解决办法的组合, 与典型的半纯化方法相对应的纯度方法相对, 传统- Paltitualalal- imalalalalationalationalationalationalation, as