Videos are accessible media for analyzing sports postures and providing feedback to athletes. Existing video-based coaching systems often present feedback on the correctness of poses by augmenting videos with visual markers either manually by a coach or automatically by computing key parameters from poses. However, previewing and augmenting videos limit the analysis and visualization of human poses due to the fixed viewpoints, which confine the observation of captured human movements and cause ambiguity in the augmented feedback. Besides, existing sport-specific systems with embedded bespoke pose attributes can hardly generalize to new attributes; directly overlaying two poses might not clearly visualize the key differences that viewers would like to pursue. To address these issues, we analyze and visualize human pose data with customizable viewpoints and attributes in the context of common biomechanics of running poses, such as joint angles and step distances. Based on existing literature and a formative study, we have designed and implemented a system, VCoach, to provide feedback on running poses for amateurs. VCoach provides automatic low-level comparisons of the running poses between a novice and an expert, and visualizes the pose differences as part-based 3D animations on a human model. Meanwhile, it retains the users' controllability and customizability in high-level functionalities, such as navigating the viewpoint for previewing feedback and defining their own pose attributes through our interface. We conduct a user study to verify our design components and conduct expert interviews to evaluate the usefulness of the system.
翻译:现有视频制导系统往往通过增加视觉标记、教练手动制作或自动从姿势中计算关键参数,提供关于通过增加视觉标记增加视觉标记的图像的正确性的反馈。然而,预览和增加录像限制了对人姿势的分析和可视化,因为固定观点限制了对所捕捉到的人类运动的观察,造成反馈增加的模糊性。此外,现有带有嵌入式表情的体育特有系统很难概括成新的属性;直接叠加两个代表系统可能无法清楚地显示观众希望追求的关键差异。为了解决这些问题,我们分析并视觉化了带有可定制观点和属性的视觉图像数据,在通用生物机械化的姿势下,例如联合角度和步距距离上,限制了对人姿势的分析和可视化。根据现有的文献和成型研究,我们设计并实施了Vcoach系统,为业余者提供运动姿势姿势的反馈。Vcoach系统为观众和专家提供了自动的低级别比较,对运行组装和专家之间的主要差异进行视觉比较。为了解决这些问题,我们分析并视视视视人造型前置版结构,从而确定用户的可读性设计的可达度,从而保持我们高级的机能和演变型分析。