In the coded caching problem, as originally formulated by Maddah-Ali and Niesen, a server communicates via a noiseless broadcast link to multiple users that have local storage capability. In order for a user to decode the desired file from the coded multicast transmission, the demands of all the users must be globally known, which may violate the privacy of the users. To overcome this privacy problem, Wan and Caire recently proposed several schemes that attain coded multicasting gain while simultaneously guarantee information theoretic privacy of the users' demands. In Device-to-Device (D2D) networks, the demand privacy problem is further exacerbated by the fact that each user is also a transmitter, which should know the files demanded by the remaining users in order to form its coded multicast transmissions. This paper solves this seemingly infeasible problem with the aid of a trusted server. Specifically, during the delivery phase, the trusted server collects the users' demands and sends a query to each user, who then broadcasts coded multicast packets according to this query. The main contribution of this paper is the development of novel achievable schemes and converse bounds for D2D private caching with a trusted server, where users may be colluding (i.e., when some users share cached content and demanded file indices), that are to within a constant factor of one another.
翻译:Maddah-Ali和Niesen最初设计的编码缓冲问题中,服务器通过无噪音的广播链接与拥有本地存储能力的多个用户进行通信。为了使用户能够从编码多播传输中解码所需的文件,所有用户的要求都必须为全球所知,这可能侵犯用户的隐私。为了克服这一隐私问题,Wan和Caire最近提议了一些办法,这些办法既能实现编码多播增益,又能同时保证用户需求的信息理论隐私权。在设备到设计(D2D)网络中,需求隐私问题因每个用户也是一个发报机而进一步加剧。为了让用户知道其余用户所需要的文件以便形成编码多播送的传输,所有用户的要求都必须为全球所知,这可能侵犯用户的隐私。具体地说,在交付阶段,受信任的服务器收集用户的需求,并向每个用户发送查询,然后根据这项查询广播编码多播报包。本文的主要贡献是开发新的可实现性计划,在某个服务器的服务器主机内,可以信任的用户可以对另一个服务器进行在线访问。