Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from multi-view photography using conventional hand-held cameras. Our method automatically builds a virtual scene in a differentiable rendering system that roughly matches the real world's scene parameters, optimized by minimizing photometric objectives alternatingly and stochastically. With the optimal scene parameters evaluated, photo-realistic novel views for various viewing angles and distances can then be generated by our approach. We present the results of captured scenes with complex geometry and various reflection types. Our method also shows superior performance compared to state-of-the-art alternatives in novel view synthesis visually and quantitatively.
翻译:同时重建不受控制环境中的几何和反射特性仍然是一个具有挑战性的问题。 在本文中,我们提出了一个有效的方法,用传统手持相机重建现场的三维几何和多视图摄影的反射。我们的方法在一种与真实世界的景象参数大致相匹配的不同造型系统中自动地构建了一个虚拟场景,通过以交替和相近的方式尽量减少光度目标,实现了最佳的景象参数的优化。然后,通过我们的方法可以产生对各种景象角度和距离的摄影现实主义的新观点。我们用复杂的几何和各种反射类型展示了所拍摄的场景的结果。我们的方法还显示,与新颖的视觉合成、视觉和定量的现代替代物相比,我们的方法表现优于最先进的视觉和现代的合成。