It has been shown that mere observation of body discontinuity leads to diminished body ownership. However, the impact of body discontinuity has mainly been investigated in conditions where participants observe a collocated static virtual body from a first-person perspective. This study explores the influence of body discountinuity on the sense of embodiment, when rich visuomotor correlations between a real and an artificial virtual body are established. In two experiments, we evaluated body ownership and motor performance, when participants interacted in virtual reality either using virtual hands connected or disconnected from a body. We found that even under the presence of congruent visuomotor feedback, mere observation of body discontinuity resulted in diminished embodiment. Contradictory evidence was found in relation to motor performance, where further research is needed to understand the role of visual body discontinuity in motor tasks. Preliminary findings on physiological reactions to a threat were also assessed, indicating that body visual discontinuity does not differently impact threat-related skin conductance responses. The present results are in accordance with past evidence showing that body discontinuity negatively impacts embodiment. However, further research is needed to understand the influence of visuomotor feedback and body morphological congruency on motor performance and threat-related physiological reactions.
翻译:已经表明,仅仅观察身体不连续会导致身体所有权的减少,然而,身体不连续的影响主要是在以下条件下调查的:参与者从第一人的角度观察一个合用静态虚拟体体;这项研究探讨了身体虚弱对化感的影响,当一个真实的虚拟体与人工的虚拟体之间建立了丰富的浮体相关性时;在两个实验中,我们评估了身体所有权和运动性能,当参与者在虚拟现实中互动时,或者使用与身体相连或与身体脱节的虚拟手来进行接触时;我们发现,即使在存在对浮体反馈的一致情况下,仅仅观察身体不连续导致变形衰减;在运动性表现方面发现了相互矛盾的证据,需要进一步研究了解视觉身体不连续在运动任务中的作用;还评估了身体对威胁的反应的初步结论,表明视觉不连续不会对与威胁有关的皮肤行为反应产生不同的影响;目前的结果与过去的证据一致,表明身体不连续性负影响成形;然而,还需要进一步研究,以了解对运动反馈和身体形态对威胁和生理反应的影响。