In past work, we developed a computational model of the evolution of symbiotic entities (Model-S), based on Conway's Game of Life. In this article, we examine three trends that biologists have observed in the evolution of symbiotes. (1) Management: If one partner is able to control the symbiotic relation, this control can reduce conflict; thus, evolutionary selection favours symbiotes that have a manager. (2) Mutualism: Although partners in a symbiote often have conflicting needs, evolutionary selection favours symbiotes in which partners are better off together inside the symbiote than they would be as individuals outside of the symbiote. (3) Interaction: Repeated interaction among partners in symbiosis tends to promote increasing fitness due to evolutionary selection. We have added new components to Model-S that allow us to observe these three trends in runs of Model-S. The new components are analogous to the practice of staining cells in biology research, to reveal patterns that are not usually visible. When we measure the fitness of a symbiote by making it compete with other symbiotes, we find that fitter symbiotes have significantly more management, mutualism, and interaction than less fit symbiotes. These results confirm the trends observed in nature by biologists. Model-S allows biologists to study these evolutionary trends and other characteristics of symbiosis in ways that are not tractable with living organisms.
翻译:在以往的工作中,我们根据Conway的“生活游戏”制定了共生实体(Model-S)演变的计算模型(Model-S),在Conway的“生活游戏”的基础上,我们开发了共生实体(Model-S)演变的计算模型。在本条中,我们研究了生物学家在共生生物演变过程中观察到的三种趋势。 (1) 管理:如果一个伙伴能够控制共生关系,这种控制可以减少冲突;因此,进化选择有利于具有管理员的共生关系。 (2) 相互性:虽然共生关系中的伙伴往往有相互冲突的需要,但进化选择有利于共生关系,其伙伴在共生关系中比在共生关系之外的个人更好相处。 (3) 互动:共生关系中的伙伴之间反复互动往往有助于随着进化选择而增进健康。我们在模型-S中增加了新的组成部分,使我们能够在模型-S的运行过程中观察这三种趋势。 新的组成部分类似于生物学研究中可染色细胞的做法,揭示通常不为人见的模式。当我们通过使共生生物的共生关系更适合生物的生理趋势来衡量共生关系是否合适时,我们通过使这些比生物的生物学更不相更相更相更适合的比喻,因此使这些相互对比性研究的结果使这些共生的比相更难。