Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed in the working environment. From a technical point of view, AR faces three major challenges: (1) to generate a high quality rendering, (2) to precisely register (in position and orientation) the virtual objects (VOs) with the real environment, and (3) to do so in interactive real-time (Regenbrecht, Wagner, and Baratoff, 2002). The goal is to create the impression that the VOs are part of the real environment. Therefore, and similar to definitions of virtual reality (Steuer, 1992), it makes sense to define AR from a psychological point of view: Augmented Reality conveys the impression that VOs are present in the real environment. In order to evaluate how well this goal is reached, a psychological measurement of this type of presence is necessary. In the following, we will describe technological features of AR systems that make a special questionnaire version necessary, describe our approach to the questionnaire development, and the data collection strategy. Finally we will present first results of the application of the questionnaire in a recent study with 385 participants.
翻译:增强现实(AR)通过特殊显示技术,通过增加空间对齐虚拟物体(3D模型、2D纹理、文字说明等)来丰富用户的真实环境,这些虚拟物体要么穿在身体上,要么放置在工作环境中。从技术角度来看,AR面临三大挑战:(1) 产生高质量的成像,(2) 精确地(定位和定向)将虚拟物体与真实环境登记在(位置和方向上),(3) 实时互动地(Regenbrecht、Wagner和Baratoff,2002年)这样做,目的是给人造成VO是真实环境的一部分的印象。因此,与虚拟现实的定义相似(Steuer,1992年),从心理角度界定AR是有道理的。 增强现实表明VO存在于真实环境中的印象。为了评估这一目标的实现程度,有必要对这种存在进行心理测量。在下文中,我们将描述AR系统的技术特征,这些技术特征使得这些VO成为真实环境的一部分。因此,并类似虚拟现实的定义(Steuer,1992年),从心理角度来界定AR: 增强现实给人留下的印象的印象,给人留下这样的印象,为VO在真实环境中的印象,为了评估这一目标,我们对问卷的最近进行的问卷研究的收集结果的收集。