The metaverse has gained significant attention from various industries due to its potential to create a fully immersive and interactive virtual world. However, the integration of deepfakes in the metaverse brings serious security implications, particularly with regard to impersonation. This paper examines the security implications of deepfakes in the metaverse, specifically in the context of gaming, online meetings, and virtual offices. The paper discusses how deepfakes can be used to impersonate in gaming scenarios, how online meetings in the metaverse open the door for impersonation, and how virtual offices in the metaverse lack physical authentication, making it easier for attackers to impersonate someone. The implications of these security concerns are discussed in relation to the confidentiality, integrity, and availability (CIA) triad. The paper further explores related issues such as the darkverse, and digital cloning, as well as regulatory and privacy concerns associated with addressing security threats in the virtual world.
翻译:元宇宙因其创造完全沉浸和互动的虚拟世界的潜力而受到各种行业的广泛关注。然而,深度伪造在元宇宙中的整合带来了严重的安全影响,特别是在冒充方面。本文探讨了深度伪造在元宇宙中的安全影响,特别是在游戏、在线会议和虚拟办公室的背景下。本文讨论了深度伪造如何被用于在游戏情景中冒充,如何在元宇宙中进行在线会议以开启冒充的机会,以及元宇宙中的虚拟办公室缺乏物理认证,使攻击者更容易冒充某人。这些安全问题的影响将从保密性、完整性和可用性(CIA)三个方面进行讨论。本文进一步探讨了相关问题,如黑暗元宇宙和数字克隆,以及解决虚拟世界中的安全威胁所涉及的监管和隐私问题。