AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a technical understanding to generate ideal results, which is difficult for novices. Thus, emergent narratives organically developed based on player actions and decisions have yet to be fully utilized. This paper envisions the use of generative AI in transforming storytelling into an interactive drama using dynamic and immersive narratives. First, we describe scenarios where narratives are created and character conversations are designed within an overarching fantasy disposition. Then, we recommend design guidelines to help create tools using generative AI in interactive storytelling. Lastly, we raise questions on its potential impact on player immersion and cognitive load. Our contributions may be expanded within the broader interactive storytelling domain, such as speech-conversational AI and persona-driven chatbots.
翻译:人工智能的进步增强了休闲写作和故事生成,但它们的使用在协作叙事方面面临挑战。在诸如Dungeons & Dragons(D&D)之类的角色扮演游戏中,使用生成型人工智能来创作提示需要技术理解才能生成理想的结果,这对新手来说非常困难。因此,根据玩家行动和决策形成的涌现叙事仍未得到充分利用。本文设想使用生成型人工智能将叙事转化为具有动态和沉浸式叙事的互动戏剧。首先,我们描述了在一个总体幻想的基础之上创建叙事和设计角色对话的情境。然后,我们推荐设计指南,帮助使用生成型人工智能创建互动叙事工具。最后,我们提出了对玩家沉浸和认知负载潜在影响的问题。我们的贡献可以在更广泛的互动叙事领域,如语音对话人工智能和人物驱动的聊天机器人中得到扩展。