This paper investigates the use of a sampling-based approach, the RRT*, to reconfigure a 2D set of connected tiles in complex environments, where multiple obstacles might be present. Since the target application is automated building of discrete, cellular structures using mobile robots, there are constraints that determine what tiles can be picked up and where they can be dropped off during reconfiguration. We compare our approach to two algorithms as global and local planners, and show that we are able to find more efficient build sequences using a reasonable number of samples, in environments with varying densities of obstacles.
翻译:本文调查了在复杂环境中重新配置一组2D连接的瓷砖的抽样方法(RRT* ) 。 由于目标应用是使用移动机器人自动建造离散的蜂窝结构,因此在重新配置过程中,有一些限制因素可以决定什么砖块可以捡起来,哪里可以丢弃。我们比较了作为全球和地方规划者的两种算法,并表明我们能够在障碍程度不同的环境中利用合理数量的样本找到更有效的序列。