We study financial systems from a game-theoretic standpoint. A financial system is represented by a network, where nodes correspond to firms, and directed labeled edges correspond to debt contracts between them. The existence of cycles in the network indicates that a payment of a firm to one of its lenders might result to some incoming payment. So, if a firm cannot fully repay its debt, then the exact (partial) payments it makes to each of its creditors can affect the cash inflow back to itself. We naturally assume that the firms are interested in their financial well-being (utility) which is aligned with the amount of incoming payments they receive from the network. This defines a game among the firms, that can be seen as utility-maximizing agents who can strategize over their payments. We are the first to study financial network games that arise under a natural set of payment strategies called priority-proportional payments. We investigate the existence and (in)efficiency of equilibrium strategies, under different assumptions on how the firms' utility is defined, on the types of debt contracts allowed between the firms, and on the presence of other financial features that commonly arise in practice. Surprisingly, even if all firms' strategies are fixed, the existence of a unique payment profile is not guaranteed. So, we also investigate the existence and computation of valid payment profiles for fixed payment strategies.
翻译:我们从游戏理论的角度来研究金融体系。 金融系统由网络代表,网络的节点与公司相对应,有直接标签的边缘与公司之间的债务合同相对应。 网络中的周期存在表明,公司向一个放款人支付款项可能导致一些付款。 因此,如果公司不能完全偿还债务,那么它向每个债权人支付的准确(部分)付款可以影响现金流入本身。 我们自然地认为,公司对公司的财务福利(效用)感兴趣,这种福利与它们从网络收到的付款数额相一致。 这定义了公司之间的一种游戏,可以被视为对付款进行战略调整的效用最大化代理商。 我们首先研究金融网络游戏,这种游戏是在一套称为优先比例付款的自然支付战略下产生的。 我们调查平衡战略的存在及其效率,根据不同的假设,如何界定公司之间的债务合同类型,以及公司之间所允许的其他财务特征的存在,而这些金融特征通常都是在固定的支付战略中产生的。 因此,即使我们保证固定的支付战略的存在,我们也可以调查固定的支付战略的存在。