Virtual Reality (VR) and 360-degree video streaming have gained significant attention in recent years. First standards have been published in order to avoid market fragmentation. For instance, 3GPP released its first VR specification to enable 360-degree video streaming over 5G networks which relies on several technologies specified in ISO/IEC 23090-2, also known as MPEG-OMAF. While some implementations of OMAF-compatible players have already been demonstrated at several trade shows, so far, no web browser-based implementations have been presented. In this demo paper we describe a browser-based JavaScript player implementation of the most advanced media profile of OMAF: HEVC-based viewport-dependent OMAF video profile, also known as tile-based streaming, with multi-resolution HEVC tiles. We also describe the applied workarounds for the implementation challenges we encountered with state-of-the-art HTML5 browsers. The presented implementation was tested in the Safari browser with support of HEVC video through the HTML5 Media Source Extensions API. In addition, the WebGL API was used for rendering, using region-wise packing metadata as defined in OMAF.
翻译:近些年来,虚拟现实(VR)和360度视频流已引起人们的极大注意,为避免市场支离破碎,首次公布了标准。例如,3GPP发布了第一个VR规格,允许在5G网络上以ISO/IEC 23090-2(又称MPEG-OMAF)规定的若干技术为基础,进行360度视频流转,这些网络依赖ISO/IEC 23090-2(又称MPEG-OMAF)。虽然一些贸易展已经展示了OMAF兼容的玩家的一些实施办法,但迄今为止,还没有推出任何基于网络浏览器的执行办法。在本演示文件中,我们描述了基于浏览器的JavaScript播放器对OMAF最先进的媒体简况:基于EVC的视视网-依赖OMAF视频流转的视频简况,也称为基于瓷盘的视频流转。我们还描述了在最新版的HTML5浏览器中我们遇到的执行挑战的应用变通办法。在Safari浏览器中测试了介绍的执行情况,通过HTML5媒体源扩展 API支持了HEMVC的视频。此外,还使用了WEAL ASyal-RODMDMDMIS-ROD,用于区域。