Satellite networks, as a supplement to terrestrial networks, can provide effective computing services for Internet of Things (IoT) device users in remote areas. Due to the resource limitation of satellites, such as in computing, storage, and energy, a computation task from a IoT device user can be divided into several parts and cooperatively accomplished by multiple satellites to improve the overall operational efficiency of satellite networks. Network function virtualization (NFV) is viewed as a new paradigm in allocating network resources on demand. Satellite edge computing combined with the NFV technology is becoming an emerging topic. In this paper, we propose a potential game approach for virtual network function (VNF) placement in satellite edge computing. The problem of VNF placement aims to maximize the number of allocated IoT device users, while minimizing the overall deployment cost. Therefore, we formulate the optimization problem of VNF placement with maximum network payoff as a potential game and analyze the problem by a game-theoretical approach. Then we implement a decentralized resource allocation algorithm based on a potential game (PGRA) for tackling the problem of VNF placement by finding a Nash equilibrium solution. Finally, we conduct the experiments to evaluate the performance of the proposed PGRA algorithm. The simulation results show that the proposed PGRA algorithm can effectively address the VNF placement in satellite edge computing.
翻译:作为对地面网络的补充,卫星网络可以为偏远地区Things(IoT)设备用户的互联网提供有效的计算服务。由于卫星在计算、储存和能源等方面的资源有限,从IoT设备用户的计算任务可以分为几个部分,并由多个卫星合作完成,以提高卫星网络的总体运作效率。网络功能虚拟化(NFV)被视为按需分配网络资源的新范例。卫星边缘计算与NFV技术相结合正在成为一个正在出现的主题。我们在本文件中提议了虚拟网络功能(VNF)在卫星边缘计算中定位的潜在游戏方法。VNF安装的问题旨在最大限度地增加分配的IOT设备用户的数量,同时尽量减少总体部署费用。因此,我们拟订了将最大网络报酬作为潜在游戏的VNF放置的最佳问题,并通过游戏理论方法分析问题。然后我们根据一种潜在的游戏(PGRA)实施分散的资源分配算法,通过找到一个NSNA平衡解决方案来解决VNFNF的定位问题。我们进行了一个可能的实验,目的是在卫星边缘一级评估所拟议的PA的定位结果。我们进行了一项实验,以便评估PGRA的升级结果。