We human are entering into a virtual era, and surely want to bring animals to virtual world as well for companion. Yet, computer-generated (CGI) furry animals is limited by tedious off-line rendering, let alone interactive motion control. In this paper, we present ARTEMIS, a novel neural modeling and rendering pipeline for generating ARTiculated neural pets with appEarance and Motion synthesIS. Our ARTEMIS enables interactive motion control, real-time animation and photo-realistic rendering of furry animals. The core of ARTEMIS is a neural-generated (NGI) animal engine, which adopts an efficient octree based representation for animal animation and fur rendering. The animation then becomes equivalent to voxel level skeleton based deformation. We further use a fast octree indexing, an efficient volumetric rendering scheme to generate appearance and density features maps. Finally, we propose a novel shading network to generate high-fidelity details of appearance and opacity under novel poses. For the motion control module in ARTEMIS, we combine state-of-the-art animal motion capture approach with neural character control scheme. We introduce an effective optimization scheme to reconstruct skeletal motion of real animals captured by a multi-view RGB and Vicon camera array. We feed the captured motion into a neural character control scheme to generate abstract control signals with motion styles. We further integrate ARTEMIS into existing engines that support VR headsets, providing an unprecedented immersive experience where a user can intimately interact with a variety of virtual animals with vivid movements and photo-realistic appearance. Extensive experiments and showcases demonstrate the effectiveness of our ARTEMIS system to achieve highly realistic rendering of NGI animals in real-time, providing daily immersive and interactive experience with digital animals unseen before.
翻译:我们人类正在进入一个虚拟时代,并且肯定想要将动物带给虚拟世界,作为伴侣。然而,计算机产生的动物(CGI)毛毛动物受到线外喂养、更不用说互动运动控制。在本文中,我们展示了ARTIMIS,这是一个新型神经模型,为产生配有美容和感动合成的电动神经宠物铺设管道。我们的ARTIMIS提供了互动运动控制、实时动画和毛动物的摄影现实化转化。ARTIMIS的核心是神经生成(NGI)动物引擎,为动物动动画和毛皮做出高效的虚拟木头展示。在这个文件中,我们展示了新型神经神经神经神经动物的神经神经运动模型,我们提出了一个新的阴影网络,以生成关于外观和外观的高度不真实性细节。我们把牛肝运动的心脏运动模型和运动运动运动运动模型结合到实时的血液运动运动运动运动,我们用智能运动运动运动的模型和运动运动运动运动运动系统来展示。