Realistic sound is essential in virtual environments, such as computer games and mixed reality. Efficient and accurate numerical methods for pre-calculating acoustics have been developed over the last decade, however, pre-calculating acoustics makes handling dynamic scenes with moving sources challenging and requires intractable memory storage. A Physics-Informed Neural Networks (PINNS) method is presented, learning a compact and efficient surrogate model with parameterized moving sources and impedance boundaries, satisfying a system of coupled equations. The trained model shows relative mean errors below 2%/0.2 dB, indicating that acoustics with moving sources and impedance boundaries can be predicted in real-time using PINNs.
翻译:在虚拟环境中,例如计算机游戏和混合现实中,现实的声音是必不可少的。过去十年来,预先计算声音的高效和准确数字方法已经开发出来,然而,预先计算的声音使处理动态场景的动源具有挑战性,需要难以存储的内存。介绍了物理成形神经网络(PINNS)方法,学习了具有参数化移动源和阻力界限的紧凑和有效的替代模型,满足了混合方程式的系统。经过培训的模型显示的相对平均差值低于2%/0.2 dB,表明使用PINN可以实时预测移动源和阻力边界的声学。