Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous session for teaching and learning purposes. While these conventional collaboration tools offer a solid basis for communication between learners and teachers, aspects such as presence or a realistic type of interaction are neglected. In this work, we report on the experiences from a computer science seminar where virtual reality (VR) technology was used as an alternative solution for teaching and group work. The benefits of VR compared to conventional collaboration tools were examined using questionnaires and interviews with the participants. On the one hand, the results show the high potential of VR to increase the clarity and experienceability of learning content and to promote cooperation through social presence. On the other hand, the use of VR brings with it some technical and organizational difficulties that should be taken into account in the didactic implementation.
翻译:由于科罗纳大流行,利用数字解决方案举办了许多课程,以便能够继续教学;常规合作工具(Zoom、Big Blue按钮等)特别用于为教学和学习目的绘制同步课程的数码图;虽然这些常规合作工具为学生和教师之间的交流提供了坚实的基础,但是忽略了存在或现实互动类型的问题;在这项工作中,我们报告了计算机科学研讨会的经验,在研讨会上,虚拟现实(VR)技术被用作教学和集体工作的替代解决方案;利用问卷和访谈对VR与常规合作工具相比的益处进行了审查;一方面,结果显示VR在提高学习内容的清晰度和经验性以及通过社会存在促进合作方面具有很高的潜力;另一方面,使用VR带来了一些技术和组织方面的困难,在教学实施过程中应当加以考虑。