In order to enable autonomous vehicles (AV) to navigate busy traffic situations, in recent years there has been a focus on game-theoretic models for strategic behavior planning in AVs. However, a lack of common taxonomy impedes a broader understanding of the strategies the models generate as well as the development of safety specification to identity what strategies are safe for an AV to execute. Based on common patterns of interaction in traffic conflicts, we develop a taxonomy for strategic interactions along the dimensions of agents' initial response to right-of-way rules and subsequent response to other agents' behavior. Furthermore, we demonstrate a process of automatic mapping of strategies generated by a strategic planner to the categories in the taxonomy, and based on vehicle-vehicle and vehicle-pedestrian interaction simulation, we evaluate two popular solution concepts used in strategic planning in AVs, QLk and Subgame perfect $\epsilon$-Nash Equilibrium, with respect to those categories.
翻译:为使自治车辆能够驾驭繁忙的交通情况,近年来一直注重AV战略行为规划的游戏理论模型。然而,由于缺乏共同分类,无法更广泛地了解这些模型产生的战略以及安全规格的制定,以确定AV执行哪些战略是安全的。根据交通冲突的共同互动模式,我们根据代理人对右翼规则的初步反应和随后对其他代理人行为的反应,发展了战略互动的分类。此外,我们展示了一个战略规划员对分类分类类别产生的战略的自动绘图过程,并以车辆-车辆和车辆-节能互动模拟为基础,我们评估了AV、QLk和Subgame Expert $\epsilon$-Nash Equilibrium 战略规划中用于这些类别的两种流行解决方案概念。