Budget constraints are ubiquitous in online advertisement auctions. To manage these constraints and smooth out the expenditure across auctions, the bidders (or the platform on behalf of them) often employ pacing: each bidder is assigned a multiplier between 0 and 1, and her bid on each item is multiplicatively scaled down by the multiplier. This naturally gives rise to a game in which each bidder strategically selects a multiplier. The appropriate notion of equilibrium in this game is the pacing equilibrium. In this work, we show that the problem of finding an approximate pacing equilibrium is PPAD-complete for second-price auctions. This resolves an open question of [CKSSM17]. As a consequence of our hardness result, we show that the tatonnement-style budget-management dynamics introduced by [BCI+07] is unlikely to converge efficiently for repeated second-price auctions. Our hardness result also implies the existence of a refinement of supply-aware market equilibria which is hard to compute with simple linear utilities.
翻译:在网上广告拍卖中,预算限制无处不在。为了管理这些限制并在整个拍卖中平滑支出,投标人(或代表他们的平台)经常使用节奏:每个投标人被分配一个0:1的乘数,她对每个项目的出价被乘数乘以倍数缩减。这自然会产生一个游戏,让每个投标人从战略上选择一个乘数。这个游戏中适当的平衡概念是节奏均衡。在这个工作中,我们显示找到一个接近的节奏平衡的问题是完成二价拍卖的PPAD。这解决了一个开放的[CKSSSSM17]问题。由于我们的难度结果,我们表明[BCI+07]所引入的通配式预算管理动态不可能有效地结合到重复的二价拍卖中。我们的硬性结果还意味着存在一种对供认市场平衡的改进,难以与简单的线性公用事业相匹配。