An emerging theme in artificial intelligence research is the creation of models to simulate the decisions and behavior of specific people, in domains including game-playing, text generation, and artistic expression. These models go beyond earlier approaches in the way they are tailored to individuals, and the way they are designed for interaction rather than simply the reproduction of fixed, pre-computed behaviors. We refer to these as mimetic models, and in this paper we develop a framework for characterizing the ethical and social issues raised by their growing availability. Our framework includes a number of distinct scenarios for the use of such models, and considers the impacts on a range of different participants, including the target being modeled, the operator who deploys the model, and the entities that interact with it.
翻译:人工智能研究中出现的一个新主题是创建模型,模拟特定人群在游戏、文字生成和艺术表达等领域的决定和行为。这些模型超越了早先的方法,以适合个人的方式设计,以及设计这些模型是为了互动而不是简单地复制固定的、预先计算的行为。我们将这些模型称为模拟模型,在本文中,我们制定了一个框架,以说明因其可得性日益增加而引发的伦理和社会问题。我们的框架包括使用这些模型的若干不同情景,并审议了对一系列不同参与者的影响,包括正在建模的目标、部署模型的操作者以及与模型互动的实体。