Research on promoting cooperation among autonomous, self-regarding agents has often focused on the bi-objective optimisation problem: minimising the total incentive cost while maximising the frequency of cooperation. However, the optimal value of social welfare under such constraints remains largely unexplored. In this work, we hypothesise that achieving maximal social welfare is not guaranteed at the minimal incentive cost required to drive agents to a desired cooperative state. To address this gap, we adopt to a single-objective approach focused on maximising social welfare, building upon foundational evolutionary game theory models that examined cost efficiency in finite populations, in both well-mixed and structured population settings. Our analytical model and agent-based simulations show how different interference strategies, including rewarding local versus global behavioural patterns, affect social welfare and dynamics of cooperation. Our results reveal a significant gap in the per-individual incentive cost between optimising for pure cost efficiency or cooperation frequency and optimising for maximal social welfare. Overall, our findings indicate that incentive design, policy, and benchmarking in multi-agent systems and human societies should prioritise welfare-centric objectives over proxy targets of cost or cooperation frequency.
翻译:关于促进自主、自利个体间合作的研究常聚焦于双目标优化问题:在最小化总激励成本的同时最大化合作频率。然而,在此类约束下社会福利的最优值仍很大程度上未被探索。在本研究中,我们假设在驱动个体达到期望合作状态所需的最小激励成本下,未必能保证实现最大社会福利。为填补这一空白,我们采用以社会福利最大化为核心的单目标优化方法,基于考察有限群体(包括混合均匀与结构化群体)中成本效率的基础演化博弈理论模型展开研究。我们的分析模型与基于个体的仿真揭示了不同干预策略(包括奖励局部与全局行为模式)如何影响社会福利及合作动态。研究结果表明,在优化纯成本效率或合作频率与优化最大社会福利之间,个体平均激励成本存在显著差距。总体而言,我们的发现表明,在多智能体系统及人类社会中,激励设计、政策制定与基准测试应优先考虑以福利为中心的目标,而非成本或合作频率等替代指标。