The ability to simultaneously track and reconstruct multiple objects moving in the scene is of the utmost importance for robotic tasks such as autonomous navigation and interaction. Virtually all of the previous attempts to map multiple dynamic objects have evolved to store individual objects in separate reconstruction volumes and track the relative pose between them. While simple and intuitive, such formulation does not scale well with respect to the number of objects in the scene and introduces the need for an explicit occlusion handling strategy. In contrast, we propose a map representation that allows maintaining a single volume for the entire scene and all the objects therein. To this end, we introduce a novel multi-object TSDF formulation that can encode multiple object surfaces at any given location in the map. In a multiple dynamic object tracking and reconstruction scenario, our representation allows maintaining accurate reconstruction of surfaces even while they become temporarily occluded by other objects moving in their proximity. We evaluate the proposed TSDF++ formulation on a public synthetic dataset and demonstrate its ability to preserve reconstructions of occluded surfaces when compared to the standard TSDF map representation.
翻译:同时跟踪和重建在现场移动的多个天体的能力对于自动导航和互动等机器人任务至关重要。几乎所有以前绘制多动态天体图的尝试都演变成将单个天体存放在不同的重建量中并跟踪它们之间的相对面貌。虽然这种配方简单而直观,但与在现场移动的天体的数量相比,其规模并不很好,并引入了明确隔离处理战略的必要性。相反,我们提议了一张地图代表表,允许整个场和其中的所有天体保持单一体积。为此,我们引入了一个新的多物体 TSDF 配方,可以在任何特定地点对多个天体表面进行编码。在一个多动态天体跟踪和重建的假设中,我们的代表可以保持准确的地表重建,即使这些天体暂时被在其附近移动的其他天体所包围。我们评估公共合成数据集上拟议的TDF++的配方,并表明它有能力在与标准 TCDF 映射图中保存隐蔽表面的重建。