We describe and experimentally validate an end-to-end simulation of a digital camera. The simulation models the spectral radiance of 3D-scenes, formation of the spectral irradiance by multi-element optics, and conversion of the irradiance to digital values by the image sensor. We quantify the accuracy of the simulation by comparing real and simulated images of a precisely constructed, three-dimensional high dynamic range test scene. Validated end-to-end software simulation of a digital camera can accelerate innovation by reducing many of the time-consuming and expensive steps in designing, building and evaluating image systems.
翻译:我们描述和实验验证数字相机的端到端模拟。模拟模型是3D摄氏谱光谱光谱光度、多元素光学形成光谱辐照以及图像传感器将辐照转化为数字值。我们通过比较精确构造的三维高动态范围测试场点的真实图像和模拟图像来量化模拟的准确性。经过验证的数字相机端到端软件模拟可以通过减少设计、建造和评价图像系统的许多耗时和昂贵的步骤来加速创新。