In this paper, we study the optimal transmission of a multi-quality tiled 360 virtual reality (VR) video from a multi-antenna server (e.g., access point or base station) to multiple single-antenna users in a multiple-input multiple-output (MIMO)-orthogonal frequency division multiple access (OFDMA) system. We minimize the total transmission power with respect to the subcarrier allocation constraints, rate allocation constraints, and successful transmission constraints, by optimizing the beamforming vector and subcarrier, transmission power and rate allocation. The formulated resource allocation problem is a challenging mixed discrete-continuous optimization problem. We obtain an asymptotically optimal solution in the case of a large antenna array, and a suboptimal solution in the general case. As far as we know, this is the first work providing optimization-based design for 360 VR video transmission in MIMO-OFDMA systems. Finally, by numerical results, we show that the proposed solutions achieve significant improvement in performance compared to the existing solutions.
翻译:在本文中,我们研究了如何在多投入多输出多输出(MIMO)-orthogonal频率多存取系统(OFDMA)中,将多质量的提盘360虚拟现实(VR)视频从多屏蔽服务器(例如接入点或基站)向多个单一屏蔽用户最优化地传输到多个投入多输出多输出(MOIMO)-orthogona频率多存取系统(OFDMA)的多输出(OFDMA)视频。我们通过优化波纹矢量和子承载、传输能力和速分配成功传输限制,将次载量分配限制、速率限制和成功传输限制方面的总传输能力降到最低。制定的资源配置问题是一个具有挑战性的混合离散连续优化的混合问题。我们在大型天线阵列中获得了一个无阻的最佳解决方案,而在一般情况下也获得了一个次优化的解决方案。据我们所知,这是为MIMO-OFDDMA系统360 VR视频传输提供优化设计的首次工作设计。最后,通过数字结果显示,拟议解决方案与现有解决方案相比在业绩方面有显著改进。