The design of gestural interfaces through gesture elicitation studies is influenced by legacy bias, wherein users will draw from touch and desktop interactions when specifying gestures for novel interactions, such as full-body and free-space applications. This may inhibit users from developing gestures that are more appropriate and less fatiguing for the interaction. Increasing production during elicitation studies has shown promising results in moving users beyond legacy biased gestures. However, when increasing production, users begin to iterate on their gestures. In this paper, we present a gesture elicitation methodology aimed at understanding design iteration in studies that use increased production. We show that gestural refinements provide insight into the gestural features that matter for users to assign semantic meaning and discuss implications for training gesture classifiers. We also discuss a potential relationship between refined features and fatigue, showing that refinements may map to less fatiguing gestures.
翻译:通过姿态诱导研究设计格外界面时会受到遗留偏见的影响,用户在指定新互动的手势时将从触摸和桌面互动中提取,例如全体和自由空间应用,这可能会妨碍用户制定更适合互动的手势,减少对互动的肥度。在启发研究期间增加制作显示,在使用户摆脱遗留偏见的手势方面,取得了有希望的结果。然而,在增加生产时,用户开始反复使用其手势。在本文中,我们提出一种姿态诱导方法,旨在理解使用更多生产的研究中的设计迭代。我们表明,结构改进有助于深入了解用户需要指定语义含义的特征,并讨论培训姿态分类人员的影响。我们还讨论了精细的特征和疲劳之间的潜在关系,表明精细的功能可能映射出不那么肥的手势。