Reconstructing an object's high-quality 3D shape with inherent spectral reflectance property, beyond typical device-dependent RGB albedos, opens the door to applications requiring a high-fidelity 3D model in terms of both geometry and photometry. In this paper, we propose a novel Multi-View Inverse Rendering (MVIR) method called Spectral MVIR for jointly reconstructing the 3D shape and the spectral reflectance for each point of object surfaces from multi-view images captured using a standard RGB camera and low-cost lighting equipment such as an LED bulb or an LED projector. Our main contributions are twofold: (i) We present a rendering model that considers both geometric and photometric principles in the image formation by explicitly considering camera spectral sensitivity, light's spectral power distribution, and light source positions. (ii) Based on the derived model, we build a cost-optimization MVIR framework for the joint reconstruction of the 3D shape and the per-vertex spectral reflectance while estimating the light source positions and the shadows. Different from most existing spectral-3D acquisition methods, our method does not require expensive special equipment and cumbersome geometric calibration. Experimental results using both synthetic and real-world data demonstrate that our Spectral MVIR can acquire a high-quality 3D model with accurate spectral reflectance property.
翻译:在典型的以设备为依存的 RGB 反光仪外,除了典型的 RGB 反光仪外,用光谱反光特性重构一个物体的高质量三维形状,为在几何和光度测量方面需要高纤维3D模型的应用程序打开大门。在本文中,我们提议了一种新型的多维反射法(MVIR)方法,称为三维形状和光谱反射法,用于共同重建三维形状和光谱模型,用于利用标准的 RGB 相机和低成本光谱光谱设备,如LED 灯泡或LED 投影仪等从多视图像中采集的每个物体表面点的光谱反光度。我们的主要贡献有双重性:(一) 我们展示一种既考虑摄像光谱敏感度、光光谱功率分布和光源位置,又考虑图像形成中的测光度原则。 (二) 根据衍生模型,我们为3D 联合重建3D 和光谱光谱光谱反光谱反光谱反光谱反光谱反光谱反射仪。