English has long been set as the universal language. Basically most, if not all countries in the world know how to speak English or at least try to use it in their everyday communications for the purpose of globalizing. This study is designed to help the students learn from one or all of the four most commonly used foreign languages in the field of Information Technology namely Korean, Mandarin Chinese, Japanese, and Spanish. Composed of a set of words, phrases, and sentences, the program is intended to quickly teach the students in the form of basic, intermediate, and advanced levels. This study has used the Agile model in system development. Functionality, reliability, usability, efficiency, and portability were also considered in determining the level of the acceptability of the system in terms of ISO 25010:2011. This interactive foreign language trainer is built to associate fun with learning, to remedy the lack of perseverance by some in learning a new language, and to make learning the users' favorite playtime activity. The study allows the user to interact with the program which provides support for their learning. Moreover, this study reveals that integrating feedback modalities in the training and assessment modules of the software strengthens and enhances the memory in learning the language.
翻译:该研究旨在帮助学生学习信息技术领域最常用的四种外语中的一种或所有四种外语,即韩语、中文、日语和西班牙语。这个交互式外语训练员旨在将学习新语言与学习的乐趣结合起来,弥补一些人缺乏毅力的现象,并学习用户最喜爱的游戏时间活动。该研究使用户能够与支持他们学习的方案互动。此外,该研究还表明,将反馈模式纳入软件培训和评估模块可以加强和加强学习语言的记忆。