This review presents and reviews various solved and open problems in developing, analyzing, and mitigating epidemic spreading processes under human decision-making. We provide a review of a range of epidemic models and explain the pros and cons of different epidemic models. We exhibit the art of coupling epidemic models and decision models in the existing literature. More specifically, fundamental questions in human decision-making amid epidemics such as what interventions are taken to combat the disease, who are decision-makers, when interventions are taken, and how interventions are modeled. Among many decision models, game-theoretic models have become increasingly crucial in modeling human responses/behavior amid epidemics in the last decade. In this review, we motivate the game-theoretic approach to human decision-making amid epidemics. This review provides an overview of the existing literature by developing a multi-dimensional taxonomy, which categorizes existing works based on multiple dimensions, including 1) types of games, such as differential games, stochastic games, evolutionary games, and static games; 2) types of interventions, such as social distancing, vaccination, quarantine, taking antidotes, etc.; 3) the types of decision-makers, such as individuals, adversaries, and central authorities at different hierarchical levels. A fine-grained dynamic game framework is proposed to capture the essence of game-theoretic decision-making amid epidemics. From a vast body of works, we showcase three representative works with unique ways of integrating game-theoretic decision-making into the epidemic models. The uniqueness of each of these three works distinguishes themselves from each other regarding their models, analytical approaches, and results. In the end, we identify several main open problems and research gaps left to be addressed and filled.
翻译:更具体地说,本审查提出并审查在人类决策中发展、分析和减轻流行病传播过程的各种已解决和公开的问题; 我们审查一系列流行病模型,并解释不同流行病模型的利弊; 我们在现有文献中展示了将流行病模型和决策模型结合起来的艺术; 更具体地说,人类决策中的根本问题,如在流行病中采取什么干预措施来防治这一疾病,他们是决策者,在采取干预措施时如何采取干预措施。 在许多决策模型中,游戏理论模型在模拟人类在过去十年的流行病中的反应/行为方面变得日益重要; 我们审查一系列流行病模型,并解释不同流行病模型的利弊; 我们鼓励以游戏理论方法进行人类决策的利弊; 本审查通过开发一个多维的分类法,将现有的工作分为多个层面,包括:(1) 游戏类型,如不同的游戏、左轮游戏、进式游戏、进化游戏、进化游戏和静态游戏;(2) 各种干预方法,例如我们之间的社会分化、免疫、隔离、采取解毒剂决策方法,等等。