With the popularity of mobile devices, using the traditional client-server model to handle a large number of requests is very challenging. Wireless data broadcasting can be used to provide services to many users at the same time, so reducing the average access time has become a popular research topic. For example, some location-based services (LBS) consider using multiple channels to disseminate information to reduce access time. However, data conflicts may occur when multiple channels are used, where multiple data items associated with the request are broadcast at about the same time. In this article, we consider the channel switching time and identify the data conflict issue in an on-demand multi-channel dissemination system. We model the considered problem as a Data Broadcast with Conflict Avoidance (DBCA) problem and prove it is NP-complete. We hence propose the frequent-pattern based broadcast scheduling (FPBS), which provides a new variant of the frequent pattern tree, FP*-tree, to schedule the requested data. Using FPBS, the system can avoid data conflicts when assigning data items to time slots in the channels. In the simulation, we discussed two modes of FPBS: online and offline. The results show that, compared with the existing heuristic methods, FPBS can shorten the average access time by 30%.
翻译:随着移动设备的普及,使用传统的客户-服务器模式处理大量请求的普及性非常具有挑战性。无线数据广播可以同时用于向许多用户提供服务,因此减少平均访问时间已成为一个受欢迎的研究课题。例如,一些基于地点的服务(LBS)考虑使用多种渠道传播信息,以减少访问时间。然而,如果使用多个频道,同时播放与请求有关的多个数据项目,则可能发生数据冲突。在本篇文章中,我们考虑频道切换时间,并在一个按需的多频道传播系统中查明数据冲突问题。我们把所考虑的问题作为避免冲突的数据广播问题模型,并证明它已经完成。因此,我们提议采用基于频率的广播时间表(FPBS),为经常模式树(FP*-tree)提供新的变式,以排定所要求的数据。使用FPBS,在将数据项目分配给各频道的时间槽时,系统可以避免数据冲突。在模拟中,我们讨论了FPBS的两个模式:在线和离线访问。我们用目前的平均访问方式将结果显示,他可以与目前的平均访问方式相比较,他可以显示使用30个PBS。