Smart earbuds are recognized as a new wearable platform for personal-scale human motion sensing. However, due to the interference from head movement or background noise, commonly-used modalities (e.g. accelerometer and microphone) fail to reliably detect both intense and light motions. To obviate this, we propose OESense, an acoustic-based in-ear system for general human motion sensing. The core idea behind OESense is the joint use of the occlusion effect (i.e., the enhancement of low-frequency components of bone-conducted sounds in an occluded ear canal) and inward-facing microphone, which naturally boosts the sensing signal and suppresses external interference. We prototype OESense as an earbud and evaluate its performance on three representative applications, i.e., step counting, activity recognition, and hand-to-face gesture interaction. With data collected from 31 subjects, we show that OESense achieves 99.3% step counting recall, 98.3% recognition recall for 5 activities, and 97.0% recall for five tapping gestures on human face, respectively. We also demonstrate that OESense is compatible with earbuds' fundamental functionalities (e.g. music playback and phone calls). In terms of energy, OESense consumes 746 mW during data recording and recognition and it has a response latency of 40.85 ms for gesture recognition. Our analysis indicates such overhead is acceptable and OESense is potential to be integrated into future earbuds.
翻译:智能耳膜被认为是一个新的可磨损的个人规模人类运动感测平台,然而,由于头部运动或背景噪音的干扰,常用模式(例如加速仪和麦克风)无法可靠地探测到强度和光运动。为避免这种情况,我们提议OESENSE,一个基于声响的内耳系统,用于一般人类运动感测。OESENS的核心思想是共同使用隔热效应(即,在隐蔽的耳渠道中加强低频率的骨耳音组件)和内射听器,这自然会增强感知信号,抑制外部干扰。我们把OESENS作为耳膜原型,在三种有代表性的应用上评价其性能,即,逐步计数、活动识别和手对面手手的手势互动。根据从31个主题收集的数据,我们显示OESSENS达到99.3%的步数回顾,98.3%的感应记得5项活动,97.0%回顾5个在人脸上敲动的手势,我们还把OESSES.S.