Multiparty session types (MSTs) provide efficient means to specify and verify asynchronous message-passing systems. For a global type, which specifies all interactions between roles in a system, the implementability problem asks whether there are local specifications for all roles such that their composition is deadlock-free and generates precisely the specified executions. Decidability of the implementability problem is an open question. We answer it positively for global types with sender-driven choice, which allow a sender to send to different receivers upon branching and a receiver to receive from different senders. To achieve this, we generalise results from the domain of high-level message sequence charts (HMSCs). This connection also allows us to comprehensively investigate how HMSC techniques can be adapted to the MST setting. This comprises techniques to make the problem algorithmically more tractable as well as a variant of implementability that may open new design space for MSTs. Inspired by potential performance benefits, we introduce a generalisation of the implementability problem that we, unfortunately, prove to be undecidable.
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