Team collaboration among individuals with diverse sets of expertise and skills is essential for solving complex problems. As part of an interdisciplinary effort, we studied the effects of Capture the Flag (CTF) game, a popular and engaging education/training tool in cybersecurity and engineering, in enhancing team construction and collaboration. We developed a framework to incorporate CTF as part of a computer-human process for expertise recognition and role assignment and evaluated and tested its effectiveness through a study with cybersecurity students enrolled in a Virtual Teams course. In our computer-human process framework, the post-CTF algorithm using the CTF outcomes assembles the team (assigning individuals to teams) and provides the initial role assignments, which then gets updated by human-based team discussions. This paper shares our insights, design choices/rationales, and analyses of our CTF-incorporated computer-human process framework. The students' evaluations revealed that the computer-human process framework was helpful in learning about their team members' backgrounds and expertise and assigning roles accordingly made a positive impact on the learning outcomes for the team collaboration skills in the course. This experience report showcases the utility of CTF as a tool for expertise recognition and role assignments in teams and highlights the complementary roles of CTF-based and discussion-based processes for an effective team collaboration among engineering students.
翻译:作为跨学科努力的一部分,我们研究了在网络安全和工程领域获取国旗(CTF)游戏(CTF)的普及和参与性教育/培训工具(CTF)游戏在加强团队建设和协作方面的影响;我们制定了一个框架,将CTF纳入计算机-人过程,作为专门知识认可和角色分配的计算机-人过程的一部分,并通过与参加虚拟团队课程的网络安全学生进行一项研究,评价和测试了其有效性;在我们计算机-人过程框架内,利用CTF结果的后计算法将团队(指派个人到团队)集合起来,提供初步角色分配,然后通过人本小组的讨论加以更新;本文件分享了我们的见解、设计选择/分类,并分析了我们CTF的计算机-人本过程框架;学生评价显示,计算机-人过程框架有助于学习小组成员的背景和专长,并相应地分配角色,从而对学习团队协作技能的成果产生了积极影响;这份经验报告展示了CTF的效用,作为基于专业知识和团队进程的有效讨论工具,并突显了团队中学生之间的互补作用。